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Three hot new bombshells have entered the Pokémon villa.
微调 — 加载基础模型,准备 JSONL 数据集,使用 TRL/SFTTrainer 进行训练,保存到云端硬盘
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One thing that I found really interesting was the ability of the LLM to inspect the COM files for ZEXALL / ZEXCOM tests for the Z80, easily spot the CP/M syscalls that were used (a total of three), and implement them for the extended z80 test (executed by make fulltest). So, at this point, why not implement a full CP/M environment? Same process again, same good result in a matter of minutes. This time I interacted with it a bit more for the VT100 / ADM3 terminal escapes conversions, reported things not working in WordStar initially, and in a few minutes everything I tested was working well enough (but, there are fixes to do, like simulating a 2Mhz clock, right now it runs at full speed making CP/M games impossible to use).